longsword pathfinder 2e

Weapons with this trait are long and can be used to attack creatures up to 10 feet away instead of only adjacent creatures. Dazzling Flash (B) is basically a weaker Colour Spray without the incapacitation effect, which makes this great. Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. A variant of the Dark theme, with stronger color contrast. You can use your Dexterity modifier instead of your Strength modifier on attack rolls using this melee weapon. Their blades are heavy and they're between 3 and 4 feet in length. Light theme with purplish hues and a simpler font. Pity the granted spells suck. Theres not really anything here that you want mechanically. The edicts and anathema encourage a peaceful and social character. Warpriests (B). Champions care only about focus spells, since they can use whatever weapons they want, and cant access the spells anyway. Alignment enables Paladins and Redeemers. Since Champions get free reactions to prevent damage, it's abysmal for them. The rest of the package is underwhelming. Savour the Sting (C) is an efficient amount of persistent damage that comes with a buff as long as it lasts. Longswords can be one-edged or twoedged swords. The critical fail backfire effect means you want a strong Will save to begin with, though. For instance, a piercing weapon that is versatile S can be used to deal piercing or slashing damage. From noble and well-meaning gods who shape peoples lives for the better, to cruel and evil gods seeking death and destruction, to unfettered neutral deities who walk their own path, there is an abundance of figures that the faithful can offer their prayers and service to. Warpriests (A). Vibrant Thorns (A for Warpriests, B for Champions, D for Cloistered Clerics) is a single-action self-buff which punishes anything that hits you, and punishes them more if youre casting positive spells. | Monad Echo SRD Cloistered Clerics (C). Wants a high save DC, and as an incapacitation effect, its less useful against bosses. None of the focus spells stand out for you, though. | Cepheus SRD (This climbs to an A if youre already a Monk/Cleric, Rogue/Cleric, Ranger/Cleric, or Barbarian/Cleric). It also has Sweep. Captivating Adoration (C) is an okay AOE debuff centred on yourself. Warpriests (B). #5. The edicts and anathema are very demanding, too. Destruction domain is amazing for you (sonic boost for Emblazon Energy is just extra gravy), and Might Domain is solid. Cloistered Clerics (B). Cloistered Clerics (D). Usage varies by weapon; Bulk varies by weapon. Champions cannot currently serve Gogunta. | FateCoreSRD I remember in other versions the two-handed weapons had high critics or gave a bonus dmg. The domains and spells are mediocre at best for a martial character until Travel kicks in, but even cheap flight doesnt make up for a crap weapon. Only awkwardness is that youre pushed to be an archer (which is certainly good), but the domains shine best in melee. Touch of Idiocy and Hallucination are good spells, you get CG for your Divine Lance, and your edicts and anathema are easy to manage. | d20PFSRD Cloistered Clerics (C). A variant of the Round feel, more compact. An alternative feel, based on the Rulebooks. Warpriests (D). Warpriest (C). A good choice for evil campaigns. The default theme for the Archives of Nethys, forged on the fires of CSS3. It also provides the seldom-resisted sonic damage type for Emblazon Energy for Warpriests. Warpriests mostly care about the fire damage typing for Emblazon Energy. Warpriests (C). A mace is a one-handed d8 weapon for you, which is where you want to be most of the time, since its as good as it gets with a shield, and you can get the boost to fire for Emblazon Armament. Shes best suited to charismatic characters in intrigue campaigns. It is both a musical instrument and a weapon, and it takes considerable skill to fully use it in combat. For lore reasons, Zon-Kuthon gets much more interesting with a Cleric or Champion of Shelyn in the party, since you get to represent the super edgy and broken older brother who is still super protective of his little sister. Cloistered Clerics (F/C). Theyre nonlethal, but thats mostly upside. Better in social heavy campaigns. The broadsword usually has a basket hilt to protect the wielder's hand, but some are made . Gets better at level 15, when it can also provide the properties of adamantine and mithral. You get access to both Lawful and Good for Divine Lance. The Blackbird, also called the Black Stone Violin, is a full-size playable violin made of black diabase after drawings by Antonio Stradivari (Stradivarius), but with technical modifications to allow it to be played. All three spells are good for you. So yes, Bastard Sword allows you to use extra maneuvers, but at the cost of action economy. Face in the Crowd (C in urban intrigue, F elsewhere) lets you hide in a crowd. You dont get much from her focus spells, and the anathema is liable to clash with your tenets. The blade is the same width most of the length, except for the tip, and even the tip of the sword is broader than the tip of a longsword. Its a nice reaction for Clerics, but competes with Champions for theirs. Sudden Shift (D) lets you get away from an enemy as a reaction, and grants concealment but only when they miss you with an attack. The longsword is the meat-and-potatoes martial weapon. Champions (B). All up a very solid package. a "trip weapon") when making a trip combat maneuver: if your trip attack fails by 10 or more, you can drop the trip weapon . An alternative feel, based on the Rulebooks. A variant of the Light theme, based on the Rulebooks. Wall of Thorns is solid (though won't really hinder major threats), and True Strike is nice if you pick up any blasting. | PF2 SRD Needing Crafting investment makes this worse. Maybe Death domain for extra HP, but it's largely inferior to Lay on Hands. Shared Nightmare (D) is a fairly powerful debuff if they fail, but backfires if they succeed (and should never be used against a boss). This trait indicates the alternate damage type. Now I can be useless against skeletons with two diffirent flavors! You get to use a greatsword as your weapon. Darkened Eyes (C, or B if your party can work without light) is a single target debuff that negates low light vision and darkvision, and potentially blinds the target. Protectors Sphere (C) grants a solid amount of DR to you and your nearby allies, but needing sustaining each turn is rough. Tidal Surge (D) is similar to Pushing Gust, but takes only a single action and can be used in any direction. Edicts and anathema encourage one to be rather happy-go-lucky. Magic Weapons. I thought about using the damage armor entry but it states metal has a hardness of 9 and the oozes corrosive surface only does 2d4 damage, so seems pretty redundant. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. A variant of the Dark theme, with stronger color contrast. B: A strong choice. Two-handed weapons feel weird. In return, they can gain access to domain focus spells, and clerics gain a few more choices for their spell list. Travel Domain gets you a fly speed from 9th level, which is worth the feat investment. New comments cannot be posted and votes cannot be cast. Something of uncommon rarity requires special training or comes from a particular culture or part of the world. New Pages | Recent Changes | Privacy Policy. Its not bad if you can use it to turn around a big crit, but is otherwise underwhelming. | ACK-SRD Shelyn enables all good causes, and her edicts and anathema wont cause any problems for you. Warpriests (C). Irori, God of Nerds Who Got Swole LN (LG, LN, LE). A variant of the Dark theme, with stronger color contrast. The glittering hoard of a terrifying dragon! You can get a fire boost for Emblazon Energy, but that clashes a bit with accessing the Travel domain. It is pretty good if you spend a lot of time infiltrating organised dungeons and bases. When the time comes though, the Antipaladins will love him. Just check with allies first. Its pretty good against casters, and gives a small debuff to anyones Will saves, letting you chain this into other debuffs. The glittering hoard of a terrifying dragon. | 4 Color SRD (Astonishing Super Heroes) A really good base if youre picking up expert weaponry from another source in the long run (Fighter or Ancestry), or taking Ranger Dedication to specialise in archery. A kobold giant barbarian who suffers from the delusion that he's a full dragon that is cursed to spend most of his life in a tiny vessel except during life or death situations, and possibly not all the time during said situations, who is also a silver kobold and fights using a bladed scarf because his cursed smol body is also cold (silver dragons Spiritual Weapon combos well for casters. Alignment enables Paladins and Redeemers. Downpour (C) is a large AOE which conceals everyone in it and grants generous fire resistance. Divine Lance is awkwardly limited to Lawful, though. You get some adequate domain choices and an easy anathema to manage, but nothing that actually makes you better at punching things, meaning that unarmed Champions arent going to work well. You wont be as tanky without the shield, but thats okay- youre just there to bring the pain. A variant of the Round feel, more compact. Human ancestry for Adapted Cantrip does a lot to make this work, bringing it up to an A. Warpriests (A). A variant of the Dark theme, with stronger color contrast. This trait indicates the alternate damage type. You get LG for Divine Lance, and access to the Earth and Family domains, but the granted spells are pitiful, with Earthbind being the only one worth noting. When you attack with this weapon, you gain a +1 circumstance bonus to your attack roll if you already attempted to attack a different target this turn using this weapon. You dont get Divine Lance, mindlink and ghostly weapon are fairly niche, and the domains are underwhelming. The Blackbird, also called the Black Stone Violin, is a full-size playable violin made of black diabase after drawings by Antonio Stradivari (Stradivarius), but with technical modifications to allow it to be played. Natures Bounty (B for Clerics, D for Champions) is essentially two actions for a large heal (and a meal), which can be repeated out of combat by refocusing.

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