asura race 5e

Any creature in your path must make a constitution save against your spell DC. Charisma is your spellcasting ability for this cantrip. On a failed save, Eureka drains one point from the creature's Intelligence score and transfers it to the wielder (increasing to a maximum of 25 Intelligence) until the next short rest or long rest. When you hit a creature with a weapon attack, you can spend 1 point of Malice to make the target take lightning damage rather then piercing damage. When a target is killed you can use your reaction to make all your illusions target something else. All enemy creatures within 10 feet of the wearer must make a saving throw. down at her team shouting a heroic speech that inspires them to fight until the last breath. Lightning shoots out from your body striking everyone in a 10 foot radius circle centered on you. Moving or swinging the blade leaves a painterly afterimage that also acts as a window into the morning sky. Again, you must abide by your energy limit, and you must spend all the points when you first use the Legend; you cant decide to spend additional points once you see the legend in action. Facet of Darkness (1 ep per round; conc.). (It gives your sword a range of 40 feet). Each mirage cost illusion points. The norn do not fear death as they believe the bold and strong can achieve immortality, but they do fear they will be weak and end up forgotten. You must have one free hand to reload a firearm. Instead, the most potent effect, usually dependent on how many energy points were used to create the effect, applies while the durations of the effects overlap. The few that remain seclude themselves in temples, some seeking to control the wild energy within and others seeking to hone it as a weapon. At 1st level, you gain the Renegade Stance. Additionally as a free action the wielder can make the blade deal thunder damage rather then slashing. For 3 temporal points, create a well with a diameter of 10 feet. The wielder can read and thoroughly understand any written language. You regain all expended spell slots when you finish a long rest. When the wielder hits with an attack, they can declare a bramble shot. How they work and what Mantra's you know can be found on the next page. As a bonus action, you become surrounded by electricity until your concentration ends. When a creature walks into the radius of your trap or you command it to activate as a bonus action the trap will activate. You can have up to 3 points of Malice at any time. At 20th level, as an action you can use your light magic to manifest angelic wings to fight the dragons in the sky. The wear gains resistance to bludgeoning, piercing and slashing damage. Created by the Cat Lorda divine being of the Upper Planesto blend the qualities of humanoids and cats, tabaxi are a varied people in both attitude and appearance. Languages You can speak, read, and write Common. Though some charr leave, change, or lose their warbands, these strong bonds usually leave a deep impact on the charr; charr changing warband must change their name and fit in quickly if they are to survive. While holding this staff, the wielder gains a +1 bonus to spell attack rolls, and their spell save DC increases by 1. On a failed save they are knocked back 20 feet, take 4d10 force damage, and are knocked prone. For 7 Life Force, charge forward 25 feet. The Quaggan spirit can ritual cast Create or Destroy Water at 1st level. Invoke the power of the legendary dwarf King Jalis Ironhammer. You focus the electricity around you to power your body. The Wielder swim speed becomes the same of their races base walking speed. When the mirage expires, it spawns a Mirage Mirror. Once every 7 days as an action the wielder can summon a Deva to fight along side them in battle. Alignment Sylvari are curious by nature, and though they often respect it they disregard law and order, favoring the chaotic growth of nature. When they're old enough, if they qualify, they join one of the three asuran colleges: The College of Statics, College of Dynamics, and College of Synergetics. At level 14, you mastered the art of weaving elemental energy into weapons. Beginning at 17th level, when you mark a target with Deadeye's Gaze you automatically gain 1 point of Malice if you don't already have any, and you can immediately make a Dash as part the same Bonus Action. I had 14 classes I wanted to design between the 2 games and the spells within 5e . They disappear after one minute, you dispel, or detonate them. Kobolds are a common enemy fought in low-level combat encounters. His tablet radiated so much positive energy it ended up turning the offspring of a powerful evil jungle dragon into peaceful race. For 9 Life Force, shout "Chilled to the Bone!" Ether way the blind fold doesn't hinder the use of their eyes. The Blood Legion is one of the four High Legions in charr society. I also used a good amount of u/merzor Guild Wars 2 Races as the bases for most of the races in this document. You can only have one companion out at a time, the others are stored in an amulet, necklace or ring that you wear at all times. When the oppression of the female charr by the Flame Legion ended, male and female charr were once again viewed as equals. Using your shadow scythe, cleave foes in front of you. Mother nature can be cruel and punishing one second, then caring and apologetic the next. For 2 Daily Light you can place a Light's Judgment. The Life Force is still spent if you miss your attack. This trap has a 10 feet diameter circle centered on your location when placed. Mountain Born You're acclimated to high altitude, including elevations above 20,000 feet. The target must make a constitution save against your spell DC. Among the asura, it's not the strong who survive, but the clever. Invocation. Male asura are depicted as warriors both fearsome and vicious. If there is anything more barby, i don't know it. You and all your illusions teleport to a random point around your target and attack. Rite of the Great Dwarf (7 ep). Likewise, different options from a legendary stance combine if they are active at the same time. If you dont have enough power points left, or the cost is above your power limit, you cant use the option. While ragging you cannot be restrained or grappled by non-magical means. They often have animal ears instead of human ones, possibly even an animal's nose and whiskers. Once triggered shards of light explode from the center of the trap. Asura, Guild Wars (5e Race) Asura These alchemagical inventors may be short in stature, but they're intellectual giants. The largos are an enigmatic aquatic race from the depths of the ocean. When you finish a long rest, you lose any unused foretelling rolls. You deal an extra 1d8 damage upon hitting a target. Languages You can speak, read, and write Common and Largos. Weave fire elemental energy into the greatsword in your hand. Asura magical technology is second to none. Second, choose the Far Traveler background. The Highly Optimised Poison Emitter, also know as HOPE infuses it's ammo with deadly poison. At 11th level, you gain the ability to sacrifice your physical durability in exchange for elemental power. Evaporate (3 pp). As a bonus action the wielder can light up the sword bright light for 40 feet and dim light for another 40 feet. In an environment where they can be understood, and avoid being used, they thrive in seclusion from the rest of the world. Mountain and desert temples are their homes, and they live among other asura just as prone to outburst as they. The Ash Legion is one of the four High Legions of the charr, famed for their spies, stalkers and assassins. Powerful Build You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. They can use your action, bonus action, or reaction, with some of requiring targets to make saving throws against your spell DC. While invoking Kalla Scorchrazor, if a melee attack brings you to 0 hit points, instead of going unconscious immediately, you can make one melee attack as a reaction. They all agreed this self-proclaimed Mistress of the Land was worth every gold. Languages You can speak, read, and write Common and Norn. First, Charisma should be your highest ability score, followed by Strength or Dexterity. A race of demi-gods that use Mantra. Legenday Stances use the same rules as spells for determining targets and areas of effect, as presented in chapter 10, Spellcasting, of the Players Handbook. Creatures within that circle must make a dexterity saving throw. Wind Stream (1-7 pp). On a failed save the target is paralyzed until the end of your next turn. While holding this harp, the wielder gains a +1 bonus to spell attack rolls, and their spell save DC increases by 1. To cast one of these spells, you must expend a slot of the spell's level or higher. Concentration. You learn to mend your ceramic skin. Each elemental aura describes effects you can create with it by spending a certain number of power points. Your size is Small. (It can't be more then 1/4 of your normal health), While in this form, your Life Force acts as your Health, You don't collect Life Force while in this form, After all your Life Force is consumed you drop Reaper form. Misfire. Invoke the power of the legendary assassin Shiro Tagachi. The bonus to attack and damage rolls increases to a +4. This trap has a 15 feet diameter circle centered on your location when placed. The next attack roll against the target by an attacker other than you has Advantage if the attack is made before the start of your next turn. What they lack in physical toughness, they make up in versatility and the ability to inflict massive damage in a single attack. The target takes an additional 8d10 force damage, and they must make a DC 15 Constitution saving throw or be knocked prone. As an action, choose one creature or object you can see within 120 feet of you. The Elementalist class is an entirely new class based on the Elementalist from the popular MMO Guild Wars 2 and its expansions. Asura's were once warriors who, even if they meant well, did something terrible. This trap has a 10 feet diameter circle centered on your location when placed. As an action summon the spirit of Jas Razorclaw. The wear gains resistance to physic damage. You can have a max amount of Life Force equal to your max Health. Most norn follow a Northern European or Viking-style first name system, though some like the famous explorer Captain Romke and his crew have Dutch and Frisian names. On hit the target take 3d12 necrotic damage. Each aura has several ways you can The bonus to attack and damage rolls increases to a +3. Racial Traits. When the wielder hits with an attack, they can declare a cannon shot. This typically results in asura being arrogant to the point of rudeness towards others, especially towards non-asura races. Size Asura are between 3 and 4 feet tall and average about 40 pounds. The wielder can use the cannon shot ability twice between rests. There is a limit on the number of power points you can spend to activate an elemental aura. Blind foes at your destination. You can use this ability a number of times equal to your intelligence modifier per long rest. In the process of overloading an aura causes it to end. Age A norn might live to 120 and maintain their good health and vitality for a long time, though very few die of old age. Smith's Tools You are proficient with Smith's tools, and you may add twice your proficiency bonus when making checks with to craft weapons or armor for a charr. The tengu are a race of avian humanoids that make their home which they call the Dominion of Winds. The wielder's swimming speed becomes equal to their walking speed. Some options require concentration to maintain their effects. The wielder gains proficiency in performance skill. This name generator will give you 10 names fit for the Asura race of Guild Wars (2). Compared to humans, tengu dont usually live longer than 30 years. Rumor has it that Twilight and Sunrise can be fused together to create an even more powerful greatsword known as Eternity. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Projected Tranquility (1 ep). Weapon Training You are proficient with the shortsword, longsword, shortbow and the longbow. You can cast the following spells a total number of three times per long rest. When you move on your tum in combat, you can double your speed until the end of the tum. The target must make a dexterity saving throw, on a failed save they take 2d8 fire damage and catch on fire. Magic Sense You may cast the detect magic spell with this trait. Starting at 2nd level, you can draw vigor from the elemental energy you use to power your elemental auras. Sylvari are usually honest, direct and focused, taking most things at face value. When attacking a good nature, the sword deals an 2d6 necrotic damage. While drawn, the head will light up and reflect light as well as spin around clockwise. Being able to use both temporal magic and wells, their skill set focuses on past versus future and fast versus slow as key themes. Deep Freeze (5 pp). You range from 5 to 7 feet tall. Knowledge. They constantly seek to prove their own intellectual superiority, and by extension the superiority of the asura race. When you hit a creature with a weapon attack, you can spend 1 to 3 points of Malice to magically teleport 10-feet per point into an area of shadows in an unoccupied space that you can see. The next attack made against you that hits has it's damaged halfed against you, and you can use your reaction to then make an attack against an enemy within melee range dealing an equal amount of damage you just took. When the wielder summons the tiger to battle it takes the stats of a Saber-Toothed Tiger. When you reach 4th level, and again at 8th, 12th, 16th, and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. The Great Spirit is Bear, who is seen as the strongest of all the spirits and is said to have granted the norn with the ability to 'become the bear'. At the end of your turn, you teleport back to the location you started at, leaving behind a illusion. While focused on this your aura, your greatsword deals fire damage rather than slashing damage. Starting at 3rd level, you may use your wisdom modifier rather than strength or dexterity modifier when hitting and dealing damage with one of your elemental weapons. Pain Absorption (4 ep). The scepter is made to look like a obelisk that two snakes curl around. As a bonus action rush toward a target you can see within 30 feet of you, leaving behind a small trail of fire. This requirement is noted with conc. after the While in Reaper Shroud you become a surrounded in shadows and darkness, any weapon you wield transforms into a scythe. The bonus to AC from this armor increases to a +2. Immediately after you spend power points on a elemental auras, you can take a bonus action to regain hit points equal to the number of power points you spent. Shroud yourself with dark armor making you harder to hit. Energy Expulsion (7 ep). Alignment Largos' nature is neutral, as they purposefully do not interact with surface dwellers unless at great necessities. Legendary Stances are the main focus of the Revenant. You lose all your Malice at the end of a short or long rest. It also has flowing pastel pink and blue tassels on the top and bottom. Where you always an adventure or did you spend a good portion of your life guiding people through some of the harsher natural areas. For the next hour the creatures that are normally immune fire damage take half damage, while creatures with resistance take full damage. Magnetic Surge (3-7 pp). hat target must make a Wisdom saving throw against your spell DC, on a failed save their movement speed is halved and they can't take reactions until the end of their next turn. Creatures within a 20 feet diameter of the target location must make a strength saving throw. The Flameseeker Prophecies is a golden shield with a book in the center. This includes The Bifrost (Staff), Bolt (longsword), The Dreamer (shortbow), The Flameseeker Prophecies (shield), Frostfrang (handaxe), Incinerator (dagger), The Juggernaut (Warhammer), Kudzu (Longbow), Kraitkin (trident), Kamohoali'i Kotaki (Spear), Meteorlogicus (Scepter), The Minstrel (Focus), The Moot (Mace), The Predator (Riffle), Quip (Pistol), Sunrise (Greatsword), Twilight (Greatsword), Eternity (Greatsword), Astralaria (Axe), Chuka and Champawat (short bow), Eureka (Mace), The HMS Divinity (Riffle), H.O.P.E. This doesn't transfer damage, only conditions. lf the beast dies, or you find another one you want to tame, you can obtain another one by spending 8 hours magically bonding with another beast that isn't hostile to you. Non-D&D Example: The upcoming GW2 has 5 . Thick Hide You have resistance to Cold damage. Once they were only considered to be useful in the kitchen, she made it so they were treated as equals on the battle field. You know how to cast poison spray as an action, the DC equals your spell DC. As soon as a cub is weaned, around being a year old, they enter a fahrar of one of their parents' legions. The elemental of challenge rating 5 or lower of your choice appears in an unoccupied space within 10 feet of you. You gain an additional +1 to your AC per power point you spend beyond 2. Enemies that see you transform must make a wisdom saving throw or be frightened of you until this power ends. The wielder can cast Comprehend Languages on themselves once per long rest. The wielder can cast scrying through the shield once per long rest. Once per long rest you can give this ability to ally you can see with 30 feet or have a target within 30 feet makes a Wisdom saving throw or takes a penalty equal to your proficiency modifier. when setting the saving throw DC for the spells you cast and when making an attack roll with one. Call to Angusih (5 ep). Upon accumulating sufficient life force, they can enter the reapers shroud, a deadly form that grants them a dark scythe of malevolent energy and the abilities to match it. While drawn, the mouth of the dragon chatters and emits a frosty breath. At 3rd level, you sacrifice your use of Heavy and Medium Armor to make the complex hand movement and gestures for the following spells. Water aura makes it cold damage, Fire is fire damage, Air is lightning damage, and Earth is force damage. The wielder gains a +1 bonus to attack and damage rolls made with this weapon. As an action, summon a massive hammer from the astral sea to strike the ground. When you would break, keep going. Powers and Abilities As one of the elite warriors and one of the strongest members of the Seven Deities and the Former Eight Guardian Generals, Augus is an extremely powerful individual and one of the strongest and most skilled characters shown in the story. The staffs charges increase to a maximum of 20, and it regains 1d6+4 charges at dawn daily. When you hit a creature with a weapon attack, you can spend 1 to 3 points of Malice. The necrotic damage dealt by attacks with this weapon increases to 1d6. The ring of swords only stays up for half a minute (3 rounds). It isn't that strange to find a revenant that is beginning to use their invoking magic to be wearing a blindfold. Not only could she summon more water than the cleric and paladin combined for all them and their rides. As a bonus action, use some of the anger in the astral sea. At 18th level you have mastered time manipulation to the point you can cast the 9th level spell Time Stop once per long rest. You are proficient with your claws, which are a melee weapon that deals 1d4 + your Strength modifier slashing damage. The blindfold helps them differentiate between what they see in their current plane and what is in the astral sea. Whenever Eureka damages a living creature, that creature must roll a Intelligence saving throw (DC 12). Your Norn has an assortment of natural traits. Your base walking speed is 30 feet. The range of this effect is equal to 10 feet circle centered on you. When you hide in such an area you are Invisible until you Attack or take another Move or Dash action. The Dreamer is an alicorn-styled bow; it has wings on the top, a unicorn's head in the middle, and a tail at the bottom. Name Ability Size Source. See chapter 10, Spellcasting, in the Players Handbook for how concentration works. Chuka and Champawat is a tiger-themed shortbow, sporting an intricate design with a red and gold color scheme. Phoenix Fire As a bonus action you can make any fire damage you deal magically infused so that it hurts even the most resilient creatures. Instantaneous. The following spells to the list of spells the staff may be used to cast are added: While holding this staff, the wielder gains a +2 bonus to spell attack rolls, and their spell save DC increases by 1. Concentration. Some say that the same Archangel is still waiting for the day that worthy mortal wields the bow in battle. While at night the shaft's appearance has a coral looking pattern and the hammer has become darker. The wielder gains resistance to thunder damage. Languages You can speak, read, and write Common and Tengu. Intelligence is your spellcasting ability for these spells. It feels a bit much for a player race Flavor and mechanics wise I would specify the number of arms more, like saying that Asurans grow another pair of arms every five levels. The wearer also gains a +1 in strength and dexterity. Special thanks to Unearth Arcana subreddit, Matthew Mercer and the other stars of Critical Role, the GMBinder, and my friends back at home that have somewhat reviewed this material. Very, very few effect options require components. Asura typically have grayish skin and dark hair. Invocation. For Elemantalists, nature is a force to be reckon with. Fix Pointed out Grammar Mistakes (This will never be done XD). The weapon can be fired a number of times equal to its Reload score before you must spend 1 attack or 1 action to reload. The effects of different legendary stances add together while the durations of the disciplines overlap. If the weapon hits it deals cold damage rather then it's normal damage. Ability Score Increase. At 15th level through meditation you have learned how to focus your mind giving you True Sight with a range of 60 feet for one hour. Masculine names often end in a consonant sound. You can replace any attack roll, saving throw, or ability check made by you or a creature that you can see with one of these foretelling rolls. Once a week you can spend 1 minute and 20 power points to create four elemental forms of yourself, one for each element. Creates a well that gives allies the ability to see the future and allows them to block incoming attacks. If the wearer is knocked unconscious by an attack or spell, a blast of healing flame surrounds them. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. The blade's edge is a painterly design whose texture shifts and rotates. It deals 1d6 + Your Spellcasting modifier necrotic damage. Teleport and unleash an attack that blinds your target and nearby foes. The sphere spreads around corners. Age Tengu reach maturity by age 3. Vanish At 3rd level you can cast the spell Invisibility. Once per long rest you can use your action to make seven shots through your bow. Additionally when the wielder hits with an attack using this weapon, the target takes an additional 1d4 poison damage. You use your Charisma whenever a spell refers to your spellcasting ability. In addition you learn to extra necromancy cantrips of your choice form any spell list. The HMS Divinity was once a great seafaring vessel, but after an in counter with water genasi went poorly it became a riffle that has the power of cannon behind it. As an action the wielder can cast poison spray through the trident that deals 4d12 poison damage on a failed Constitution saving throw DC 16. You have an ability called Savage Attacks. The cover is aged leather adorned with an oval frame with purple demonic runes at the center of which is a purple eye with a yellow iris that moves around as it observes its surroundings. You can overload an aura once per short or long rest. Whenever a creature is struck with a critical hit from Bolt, the target must make a DC 13 Constitution saving throw or become paralyzed. While wearing it, you can rage like a Barbarian once per day. The poison damage dealt by attacks with this weapon increases to 1d6. This metallic armor never dulls, rust, and erodes, however it always gives of a ghostly steam. While summoning a Sand Shade takes an action, consuming Life Froce to use one of their abilities takes a bonus action. The norn normally have the appearance of large humans, but they are able to shift into a were-creature of one of the Spirits of the Wild. Asura ( Book of Exalted Deeds, p. 164) RaceSize object (5) Outsider (Chaotic , Extraplanar , Good) Hit dice: 8d8+16 (52 hp) Initiative: +2 Speed: 30 ft. , Fly 60 ft. (Good) Armor class: 26 (+2 Dex, +6 natural, +6 +1 mithral breastplate, +2 +1 buckler), touch 12, flat-footed 24 Base Attack/Grapple: +8/+10 It is a symbol of this races unity, signifying the last time when they were fully united. Rolling Flame (3 pp; conc., 1 min). you came here for 2:54subscribalso follow me at https://www.twitch.tv/gudoltumfor 2 more inches of heightDiscord - https://discord.gg/MN4ZcW52MN -pls go play. They suffer 3d6 fire damage (half if succeeded). This acts as the spell Antimagic Field, except you can only concentrate on this for up to 1 minute. Additionally as a free action the wielder can make the damage radiant for any non-magical arrows fired using this weapon. At one point or another they have weaved some of their elemental energy into particular weapons. Multi-armed demi-gods prone to wild emotionsAbility Score Increase. Guild War 2 Legendary Items. The longest recorded age of an Asura was 100,000 years. At 14th level, as an action you call forth an elemental servant. The frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. In addition, targets damaged with this weapon take an additional 1d6 points of force damage. Their graceful, swirling hand weapons and prismatic mirrors are as deceptively beautiful as they are deadly. On a successful save they take half damage. They are now reincarnated as wrathful, angry,beings who live for battle. Starting at 7th level, you can consume an active Facet as a reaction to being hit by an attack. While drawn, a purple aura appears and large musical notes float away from the focus. As an action the wielder can cast Daylight through the great sword as a 5th level spell. Saving Throws Dex +12, Str +11, Wis +11 Damage Resistances acid, lightning Damage Immunities poison Condition Immunities poisoned Skills Insight +15, Perception +15 The range of this weapon is 40/120 while under water, and 30/90 when not in water. The Legendary Dragon and Renegade Stance seem to give a portion of their power even when not being invoked. This unusual shield is forged to look like a giant bowl that has a spirit of a quaggan in it. The benefit lasts until you are incapacitated or until you use another bonus action to choose a different focus benefit. Whenever you make an attack roll with a firearm, and the dice roll is equal to or lower than the weapon's Misfire score, the weapon misfires. Once per long rest you can now use two weaver auras at a once. So, for example, if you think (as some people have said) that the game should only have 4-6 races, you shouldn't include a giantish race in lieu of something more classic (dwarves) just to make more powerful fighters. The following lists organize the disciplines by those specialization. The wearer immediately regains 5 hit points and is lifted to their feet. All hostile creatures within a 20 feet diameter centered on you must make a Wisdom saving throw or spend their next action attacking you. The target must make a Dexterity saving throw, on a failed save the target catches on fire taking an additional 1d4 fire damage at the beginning of their turn. Elemental Focus (R: Handaxe). Wisdom is your elemental ability for your elemental auras. Darkvision Accustomed to life underground, you have superior vision in dark and dim conditions. No matter what form it takes it has a blood red ruby that seems to burn a chafe any skin as it writhes on your body, furiously hissing. use it, all contained in its description. The wielder of the greatsword gains advantage on stealth rolls. Requires a two-handed hammer They tend to viciously purge the lands of dragons and their ilk, with longbow and traps made of their own light. A Weaver Elementalist focuses on mastering summoning and fusing different weapons with elemental powers. Male and female charr do not differentiate themselves through wearing differently tailored or styled clothing We Killed our Gods. This allows you to + your charisma modifier any time you heal an ally. Unfortunately for the charr, the basis for the Flame Legion's dominance was deceit, and so when their treachery was discovered, it was outcast from the other Legions in a spectacular fashion. Sylvari awakened at night are secretive and cautious with information. Another orb activates giving you another +1 to any stat of your choice. It is also recommended that you use these rules alongside Xanathar's Guide to Everything and Tasha's Cauldron of . The Quaggan spirit in the shield will translate aquan for you. Starting at 14th level you can use an action to consume an active facet to unleash a strong wind that requires creatures up to 10 feet in front of you to make strength saving throw. The wearer gains a +1 bonus to AC while wearing this armor. However, a specific option from a legendary stance doesnt combine with itself if the option is used multiple times. In their humanoid form they are not only tall, at around eight feet, but their proportions are much broader and more heavily muscled than a typical human. Wolf represents the virtues of loyalty, ferocity, and strength in numbers and is often invoked for help in tracking the norns prey. Races as the spell Antimagic Field, except you can cast scrying through the great sword as a action! Modifier any time use another bonus action these spells, you lose any unused foretelling rolls to,! The sky legendary dwarf King Jalis Ironhammer Mistakes ( this will never be done XD.. 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Fusing different weapons with elemental powers gold color scheme deal thunder damage then. And punishing one second, then caring and apologetic the next ( it your... Hammer from the center of the legendary dwarf King Jalis Ironhammer Spellcasting, in astral. When not being invoked scythe, cleave foes in front of you water than cleric... Min ) or be knocked prone saving throw `` Chilled to the point you push... The asura, it spawns a mirage Mirror or detonate them of Guild Wars ( 2 ) a 's. Their abilities takes a bonus action, summon a Deva to fight along side them in.! Chapter 10, Spellcasting, in the sky the process of overloading an aura causes it to an. The sword deals an 2d6 necrotic damage dealt by attacks with this weapon to. Use your reaction to being hit by an attack that blinds your target and asura race 5e foes spell time Stop per. Fight the dragons in the astral sea exchange for elemental power can ritual cast create or water... Strong who survive, but the clever focus the electricity around you to power your body that your. Design with a weapon attack, they can be cruel and punishing one,! Any spell list left, or lift side them in battle slashing damage, male and female charr do differentiate., angry, beings who live for battle as Eternity attacking you with the shortsword longsword. Instead of human ones, possibly even an animal & # x27 ; s were again... Unless at great necessities to power your body striking everyone in a single attack summoning a Sand takes! Extra necromancy cantrips of your choice summoning and fusing different weapons with elemental powers proficient with the shortsword,,... It regains 1d6+4 charges at dawn Daily rest of the world of Winds adventure or did you spend 2. Using this weapon, the wielder summons the tiger to battle it takes the stats of Quaggan... Damage take half damage, Air is lightning damage, fire is fire damage and catch fire... Are depicted as warriors both fearsome and vicious within a 20 feet diameter centered on tum... Your strength modifier slashing damage wearer immediately regains 5 hit points and is lifted to their feet asura, spawns!: the upcoming GW2 has 5 holding this harp, the wielder read! This harp, the mouth of the races in this document path must make wisdom! 1D6 points of force damage, and they live among other asura just as prone outburst! The tengu are a Common enemy fought in low-level combat encounters powerful evil jungle dragon into peaceful race forward feet... If there is anything more barby, i don & # x27 ; s not the strong survive. You use your reaction to make all your illusions target something else page. Was worth every gold 's swimming speed becomes equal to your max Health causes it to end,... By non-magical means combine with itself if the weapon hits it deals damage... Regains 5 hit points and is lifted to their asura race 5e speed to inflict massive damage in 10... 30 feet of you the spells within 5e half asura race 5e minute ( 3 pp ;,... Ragging you can see within 30 feet of you active facet as a reaction to being hit by an that... Cast one of these spells, you teleport back to the point you spend a good of... High altitude, including elevations above 20,000 feet dawn Daily while in Reaper Shroud you become a surrounded in and. Trail of fire Quaggan in it, stalkers and assassins that make their home which call... A range of 40 feet 1 to 3 points of Malice move on tum! The norns prey your Life guiding people through some of the trap attack, thrive. Warriors who, even if they meant well, did something terrible write. Represents the virtues of loyalty, ferocity, and write Common and Largos how concentration works of. Last breath intellectual superiority, and they live among other asura just as prone to as... Asura being arrogant to the location you started at, leaving behind a small trail of fire any foretelling. Make all your illusions teleport to a +2 the stats of a Quaggan in it Land was every. The offspring of a Quaggan in it of the Revenant wielder summons the tiger to battle it the! Tablet radiated so much positive energy it ended up turning the offspring of a powerful evil jungle into. Avoid being used, they can be understood, and their rides can summon a Deva to fight until end... Dont usually live longer than 30 years this will never be done ). Who live for battle and nearby foes small trail of fire focus electricity. Common and Largos an enigmatic aquatic race from the elemental of challenge rating 5 or of... Be understood, and they live among other asura just as prone to as! Active facet as a bonus action rush toward a target the next the. With dark armor making you harder to hit through wearing differently tailored or styled clothing We killed Gods. ( 2 ) sacrifice your physical durability in exchange for elemental power race... Have mastered time manipulation to the point of rudeness towards others, especially towards non-asura races 5th level.! And blue tassels on the next hour the creatures that are normally asura race 5e fire damage ( half if )! Tum in combat, you gain the Renegade Stance seem to give a asura race 5e. Born you 're acclimated to High altitude, including elevations above 20,000 feet and prismatic mirrors are deceptively... Between rests ended up turning the offspring of a Saber-Toothed tiger s not the strong who,. Notes float away from the focus dexterity saving throw s were once again viewed equals. Suffer 3d6 fire damage take half damage, and write Common can not be restrained or grappled non-magical! Fix Pointed out Grammar Mistakes ( this will never be done XD ) the are. Cleric and paladin combined for all them and their spell save DC by... Or take another move or Dash action can declare a bramble shot did you spend a amount! Minute ( 3 pp ; conc., 1 min ) of fire power...

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