White Plume Mountain is located in the Greyhawk campaign setting, in the northeastern part of the Shield Lands, near the Bandit Kingdoms and the Great Rift. PDF. My group (5 lv 7/8 players) had a blast with this dungeon, especially with the traps and riddles. White Plume Mountain, by Lawrence Schick, was originally published in 1979 as an adventure for the first edition of the D&D game.. Schick related in the 2013 compilation Dungeons of Dread that he wrote the adventure as a way of persuading Gary Gygax to hire him as a game designer.. That should give you an idea of what you are dealing with. Another Judge, Clark Peterson, said that he liked the three magical weapons: Wave, Whelm, and Blackrazor. The first edition Advanced Dungeons & Dragons adventure "White Plume Mountain," by Lawrence Schick, was a quest to recover three extremely powerful magical weapons.Since its original 1979 release, it has been reprinted and updated a number of times.. My players were very invested in socializing with any characters they met along the way, so I made all humanoids in the dungeon former treasure seekers who had been forced to guard the weapons they once sought. web pages [10] Wizards of the Coast also released a sequel to the adventure in 1999, Return to White Plume Mountain, as part of the TSR 25th Anniversary series of publications. Creatures of Light and Shadow - PDF only: 3147 : Tribes of the Heartless Waste : 3117 : The Book of Magecraft: Two decades ago, however, Keraptis reappeared in White Plume. Looking back in an interview, Schick said that he was "a little embarrassed to this day by Blackrazor, inasmuch as it's such a blatant rip-off of Elric's Stormbringer; I would not have put it into the scenario if I ever thought it might be published. Adventure for Level 8. Played for five hours of which about an hour was spent "researching" and traveling to the adventure site before entering. I loved how creative the dungeon is; it is full of riddles, puzzles, and traps to navigate. (LogOut/ A full conversion of the 2E adventure Return to White Plume Mountain. Learn how and when to remove this template message, Against the Giants: The Liberation of Geoff, Dragonlance Classics 15th Anniversary Edition, "Pyramid: Pyramid Pick: Return to White Plume Mountain", Return to White Plume Mountain Backstory Synopsis, Dungeon Master Option: High-Level Campaigns, https://en.wikipedia.org/w/index.php?title=Return_to_White_Plume_Mountain&oldid=1128622583, Role-playing game supplements introduced in 1999, Articles needing additional references from May 2019, All articles needing additional references, Creative Commons Attribution-ShareAlike License 3.0, This page was last edited on 21 December 2022, at 02:55. The mountain and its insane lord proved too much for most, but eventually courage and justice triumphed. Average Rating (1 rating) A full conversion of the 2E adventure Return to White Plume Mountain. For him, it was the "amusement park of dungeons". People still travel many miles to gaze upon this natural wo. It was not how I expected the encounter to run at all, but it was amazingly creative and fun! I found myself in a support role when someone would trigger a trap or fail a dex check, I was able to swoop in and save them which was nice. A second sip. [1] The adventure contains art by Erol Otus, and a cover by Jeff Dee. I do wish I had forced a couple of the interactions into fights for the sake of my more bloodthirsty and fighting-based players, but thats a balance I can fix in future. Falling causes fall damage. [citation needed]. Provides a synopsis and guide to the adventure, room by room dungeon guide, revamped imprint rules, 20 reskinned or new monsters, direct links to monsters, items, and effects on dndbeyond and edited dungeon images suitable for use in a Virtual Table Top. White Plume Mountain is an adventure module for the Advanced Dungeons & Dragons fantasy role-playing game, written by Lawrence Schick and published by TSR in 1979. work fine in non-combat dungeon-crawl mode where each round is 1 minute. Additional resources include the following: DUNGEON MASTER@ Guide and Player's Handbook by Zeb Cook, MONSTROUS MANUAL?" Provides a synopsis and guide to the adventure, room by room dungeon guide, revamped imprint rules, 20 reskinned or new monsters, direct links to monsters, items, and effects on . . $. Were only a few rooms in to the dungeon and already my party are having palpitations. subreddit. Years later, Return to White Plume Mountain (1998) would much more fully connect up Schick's famous module with Gygax's world. A few notes: I designed this for my players, which is why Keraptis is wearing a very specific armor I've been wanting to give to my druid for a while. imbiber's age by 50% ( to a minimum of 18 years). The White Plume Mountain adventure is included in this D&D 5e hardcover - unabridged and essentially unchanged from the original. The map looks great for VTT play. Change), You are commenting using your Facebook account. Frostrazor is an enchanted greatsword made entirely from a viciously jagged slab of solid, never-melting ice. the site went live. Recently, I've been playing more than writing about D&D, hence the long gap between posts. Pingback: July Monthly Round Up Roar Cat Reads, Pingback: The 10 Most Popular Posts in 2021! Granted, the original map should have been drawn as 5 squares. So far, weve played one session, but Ive studied the adventure in-depth as preparation. The adventure is divided into 27 encounters across a 16-page module. Fill in your details below or click an icon to log in: You are commenting using your WordPress.com account. report form. Kreeth, you will always be the best bird-voicebox-using-in-a-bear-body-sea-worshiping-being in my book. This module (thats what we called adventures back then) pre-dates my involvement in the game by about 3 years, dating from 1979. The events in the sequel are assumed to take place 20 years following those in the original. Granted, a part of this is metagaming being that they are aware of the reputation of dungeons of this vintage but its still fun to watch them sweat. These ebooks were created from the original electronic layout files, and therefore are fully text searchable. All the players at this table made a this a beautiful experience. One character (Adelin) got Blackrazor just in time to fight the lichwhich is undead and therefore doesnt work! I also nominate them for the best Mold-Earth-Bridge Inspector of the Year. I loved my delve into the be-trapped abyss called White Plume Mountain! If you are used to more modern D&D adventures then youll need to re-educate yourself a bit. Check. I'm not rolling for wandering monsters while they are in the dungeon. This adventure is not a one-shot (it took my group 4 sessions at 3 hours per session), but it is contained enough to be a nice breather in between campaigns or as a single adventure if you dont want to commit to more, which I didnt! Adventures, D&D, Digital, DMing, Fantasy Grounds, Review, Supplements. Feel free to ask any questions in the official ", 30 Years of Adventure: A Celebration of Dungeons & Dragons, "Silver Anniversary Collector's Edition Boxed Set", "Dungeons of Dread: White Plume Mountain", "Dungeons and Dragons Online tells tales of the White Plume Mountain", Dungeon Master Option: High-Level Campaigns, https://en.wikipedia.org/w/index.php?title=White_Plume_Mountain&oldid=1127497722, Role-playing game supplements introduced in 1979, Short description is different from Wikidata, Articles with unsourced statements from February 2019, Creative Commons Attribution-ShareAlike License 3.0, This page was last edited on 15 December 2022, at 01:50. [citation needed] The rewards for defeating this dungeon include the three sentient weapons, Blackrazor, Whelm, and Wave, though the last is depicted as a quarterstaff, as the game doesn't include tridents. Lots of puzzles and a few encounters to spice things up. It takes 1 minute PLUS 1 minute times CON modifier to drown!). I chose this class partially out of curiosity and partly to round out the party; it was possibly not the best choice since I didnt have a lot of ways to really help out the party. Interested in flipbooks about TSR 9027B - S2 - White Plume Mountain? ABOUT THE ORIGINAL. He felt the cavern with boiling mud, hanging disks, and geysers, was "just cruel". View flipping ebook version of TSR 9027B - S2 - White Plume Mountain published by Dharilius on 2022-02-20. Three artifact weapons have gone missing and you adventurers have been sent after them. Return to White Plume Mountain is an adventure module for the Advanced Dungeons & Dragons roleplaying game released in 1999 by Wizards of the Coast under its recently acquired "TSR" imprint. It is set in the World of Greyhawk campaign setting and is a sequel to Lawrence Schick's 1979 module White Plume Mountain. To Peterson, just the inclusion of Blackrazor makes White Plume Mountain a "classic". If you have your own fond memories of experiences within the volcano, you will find this adventure just as fascinating, and just as deadly, as its predecessor. Error: No match for email address or password. Suggested Price $5.00. Provides a synopsis and guide to the adventure, room by room dungeon guide, revamped imprint rules, 20 reskinned or new monsters, direct links to monsters, items, and effects on dndbeyond and edited dungeon images suitable for use in a Virtual Table Top. Example, the Ogre HP pool is 300. Credits Designer: Bruce R. Cordell Editor: Penny Williams Creative Director: Ed Stark Cover Illustration: Arnie Swekel Interior Illustrations: Wayne Reynolds Cartography: Todd Gamble Typography: Eric Haddock Graphic Design: Matt Adelsperger Art Director: Dawn Murin Based on the original DUNGEONS & DRAGONS@ rules created by Gary Gygax and Dave Arneson. This dungeon has a mix of combat and puzzles. Player's Handbook (2nd Edition, Premium Edition), Dungeon Master Guide (2nd Edition, Revised), Dungeon Master's Guide (2nd Edition, Premium Edition), Dungeon Master Option: High-Level Campaigns, Campaign Option: Council of Wyrms Setting, Introduction to Advanced Dungeons & Dragons Game, Permanent Character Folder and Adventure Records, Odyssey: Savage Coast: Monstrous Compendium Appendix, Monstrous Compendium Outer Planes Appendix, Charlemagne's Paladins Campaign Sourcebook, Dungeon Crawl: The Lost Shrine of Bundushatur, Monstrous Arcana: Masters of Eternal Night, Against the Giants: The Liberation of Geoff, Forgotten Realms Campaign Setting (2nd Edition), The Ruins of Undermountain II: The Deep Levels, Player's Guide to the Forgotten Realms Campaign, Arcane Age: Cormanthyr: Empire of the Elves, Drizz't Do'Urden's Guide to the Underdark. You can use change requests to report missing, wrong or new information for this adventure. Navigate Index. White Plume Mountain, originally published in 1979 for the first edition of D&D, was the story of an evil wizard's dungeon housed within the underlying strata of one of the world's greatest natural wonders - a steam-belching volcanic mountaintop rumored to be haunted by demons, devils, and ghosts. [5] The module is a dungeon crawl,[1] precipitated by the theft of three magical, sentient weapons:[6] a trident named Wave, a war hammer named Whelm, and a sword named Blackrazor (all three were introduced in this adventure). [9] The adventure was included as part of the Realms of Horror abridged compilation produced in 1987. Click to share on Twitter (Opens in new window), Click to share on Facebook (Opens in new window), Click to share on LinkedIn (Opens in new window), Click to share on Reddit (Opens in new window), Click to share on WhatsApp (Opens in new window), Return of the Return of the DungeonMaster. If you're 5 5th level characters are reliably doing something like 2d8+5 damage each per round, that's 70 damage total per round, which looks like a solid 4 rounds of combat to drop the ogres . Tome by numerous authors, MONSTROUS C O M P E N D Annual I L J ~ ~ 11, MONSTROUS C O M P E N Annual D~ IV, The Inner Planes by Monte Cook and William W. Connors, Requiem by William W. Connors & Lisa Smedman, DM Option: High-Level Campaips by Skip Williams. Encounters are varied and each presents its own challenges. I played D&D back in the early 1980s so Im not unfamiliar with the type of adventures which were on the scene then. I DM'd a group through about half of White Plume Mountain last night. Within the magma domes and steam vents of an acti. Longreads : The best longform stories on the web, Questions on Dungeons & Dragons answered by game designers. Ranked the 9th greatest Dungeons and Dragons adventure of all time by 2004s Dungeon magazine, it is a game that requires brute force and creative solutions in order to find three very cool sentient weapons. It was originally written by Lawrence Schick and published in 1979, though the version I used can be found in the D&D compilation book Tales from the Yawning Portal. I really enjoyed this module. Matt Colville first talked about the idea in Players liked that. Roar Cat Reads, Pingback: 1 Year Later: The 10 Most Viewed Posts Roar Cat Reads, Pingback: Happy Pride Month! I threw together a random dungeon chamber in which they could fight a lich (though I didnt use its level 7-9 spells so that they had a hope of defeating him). Longreads: the 10 Most Viewed Posts Roar Cat Reads, Pingback 1! & Dragons answered by game designers CON modifier to drown! ) included as part the! A viciously jagged slab of solid, never-melting ice where each round 1! 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As 5 squares the players at this table made a this a beautiful experience bird-voicebox-using-in-a-bear-body-sea-worshiping-being... Click an icon to log in: you are commenting using your Facebook account was `` just cruel '' included... And therefore are fully text searchable rules > work fine in non-combat dungeon-crawl where... 7/8 players ) had a blast with this dungeon has a mix of combat and puzzles best stories! By game designers they are in the sequel are assumed to take place 20 years following those in the of...
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